Charlie Ninja

Mitchell • 1995

Charlie Ninja — Title screen
Title screen
Charlie Ninja — Gameplay
Gameplay

Charlie Ninja is a vibrant, side-scrolling platform shooter released in 1995 by Mitchell. Players take on the role of one of two ninjas – Roy or Lon – navigating five distinct stages filled with enemies and obstacles. The gameplay combines jumping and shooting mechanics as you work your way through each level to confront a unique boss at the end. Collecting power-ups enhances your ninja’s firepower, while barrels can be broken for additional bonuses or picked up to be thrown at approaching foes. A key element of Charlie Ninja is the double jump ability, allowing players to reach higher platforms and evade enemies with greater agility. Movement relies on an 8-way joystick and three buttons for actions like jumping and shooting. The game’s colorful graphics are accompanied by a soundtrack composed by Baggio Aoki, creating an energetic atmosphere as you progress through the challenging stages. Designed by Noarick Y, Charlie Ninja offers cooperative play for two players, enabling shared challenges and strategic teamwork to overcome the obstacles ahead. With its blend of platforming action and scrolling shooter elements, this title provides a fast-paced arcade experience.

Details

Manufacturer
Mitchell
Year
1995
Players
2
Genre
Platform / Shooter Scrolling
Display
raster
Emulation status
good
MAME ID
charlien

Machine data derived from the MAME project.