Chack'n Pop

Taito Corporation • 1983

Chack'n Pop — Title screen
Title screen
Chack'n Pop — Gameplay
Gameplay

Chack'n Pop is a frantic run-and-jump platformer for two players, released by Taito in 1983. Players control Mr. Chack'n as he navigates increasingly complex mazes to rescue stolen hearts and reunite with Miss Chack’n. Utilizing an unusual move set that includes tossing bombs (one in each direction) and the ability to walk on ceilings, players must strategically clear paths through the levels while avoiding purple Monstas who patrol the corridors. The gameplay revolves around freeing caged hearts by detonating bombs near their enclosures; once all hearts are liberated, a route opens for escape. The game’s difficulty stems from the limited number of bombs available and the ever-present threat of being overwhelmed by enemy encounters. Careful planning and precise movement are essential to success. Notably, Chack'n Pop is considered a precursor to Taito's later hit, Bubble Bobble, sharing some character designs with that title; however, its challenging gameplay offers a distinct experience for players seeking a test of skill and coordination.

Details

Manufacturer
Taito Corporation
Year
1983
Players
2
Genre
Platform / Run Jump
Display
raster
Emulation status
good
MAME ID
chaknpop

Machine data derived from the MAME project.