Argus (Gottlieb, prototype)

Gottlieb • 1984

Argus (Gottlieb, prototype) — Title screen
Title screen
Argus (Gottlieb, prototype) — Gameplay
Gameplay

Defend Earth’s citizens in Argus, a rare Gottlieb prototype shooter from 1984. As a masked superhero, players use a trackball to aim and fire energy bolts at robots, kidnappers, and other hazards threatening the city. A unique gameplay element involves catching falling citizens and vehicles before they are crushed by debris; pressing a button allows you to rescue them from danger. Players can also blast away portions of buildings, adding an unexpected level of destruction to the urban landscape – even picking up a city bus along the way. Originally conceived under different names like "Protector" and "VideoMan," Argus reflects early experimentation in arcade game design. The two-player cooperative experience challenges players to maintain order amidst chaos as they strive to keep citizens safe. Game play ends when all civilians have been lost, emphasizing the importance of quick reflexes and strategic planning. Despite its unreleased status, Argus showcases Gottlieb’s innovative spirit during a pivotal period in arcade history. The game's design, while ultimately unsuccessful in testing, demonstrates a willingness to explore unconventional mechanics within the shooter genre, even if it meant temporarily swapping out the trackball for a joystick (and then reverting back).

Details

Manufacturer
Gottlieb
Year
1984
Players
2
Genre
Shooter / Field
Display
raster
Emulation status
good
MAME ID
argusg

Machine data derived from the MAME project.